Congrats on getting here.
Current ways to cheat are:
1. Define CHEAT_LIKE_NOTHING_ELSE in defs.h.
That will define several cheat modes that may be used seperately
if you wish.
Those cheat modes are:
Makes prizes 10 times as likely to appear.
Makes weapon prizes increase your weapon by 10 times as
Gets rid of the prizes that don't do much.
You will still die, but you won't lose anything.
The normal formula for weapon increase is this:
(player_0.weapon < 2 ? player_0.weapon + 1
:sqrt(sqr(player_0.weapon) + 2)) * WEAPON_FACTOR;
This cheat changes it to:
player_0.weapon+= 1 * WEAPON_FACTOR;
That is all.