Congrats on getting here.
Current ways to cheat are:
1. Define CHEAT_LIKE_NOTHING_ELSE in defs.h.
That will define several cheat modes that may be used seperately
if you wish.
Those cheat modes are:
1. TESTING_PRIZE_CODE
Makes prizes 10 times as likely to appear.
2. WMD
Makes weapon prizes increase your weapon by 10 times as
much.
3. NO_USELESS_PRIZES
Gets rid of the prizes that don't do much.
4. NO_DEATH_PENALTY
You will still die, but you won't lose anything.
5. INCREMENTAL_WEAPON_INCREASE
The normal formula for weapon increase is this:
player_0.weapon=
(player_0.weapon < 2 ? player_0.weapon + 1
:sqrt(sqr(player_0.weapon) + 2)) * WEAPON_FACTOR;
This cheat changes it to:
player_0.weapon+= 1 * WEAPON_FACTOR;
That is all.